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Showing posts with label shaman. Show all posts
Showing posts with label shaman. Show all posts

Friday, 5 October 2012

Drogrot & Morthang

Drogrot & Morthang...sounds like a firm of Orc solicitors. I can't imagine there's much market for Orc legal advice though...

''Ello, Drogrot & Morthang!"
"I was bashin' stunties and Grimfang stole me squigs!"
"Well?"
"Can you 'elp?"
"Yeah. Bash Grimfang an' get yer squigs back!"

I don't remember Ally McBeal being like that.

Anyway, to business. Or pleasure, rather, Drogrot and Morthang are, in fact, the two characters I've just painted for my army. Wahey!

The characters themselves were actually created by Andy Lawhammer for our WFRP game. When I decided to make an Orc army, and to have a Wyvern-mounted war boss leading it, I recalled our PCs facing a Black Orc on a Wyvern. Well, I say facing. He swooped down, his Wyvern ate our rock-hard NPC henchman in one gulp, and we ran away.

So Andy filled me in on some of the details, and lo and behold! Morthang da Burna.

Morthang da Burna, on his wyvern
That flaming sword represents the Grudgebringer sword, as featured in Dark Omens and Shadow of the Horned Rat. The sword, once borne by Captain Bernhardt, found its way into the hands of this mighty Black Orc. I converted Azhag the Slaughterer with a burning wizard sword, graciously donated by Andy. In game, I'll use the Ruby Ring of Rhuin to represent its fireball attack.

A more detailed view of Morthang.
I'm pleased with how the flaming sword has come out. You may just be able to see the hint of runes I did at the base of the fire (Grudgebringer, in our canon at least, is one of Alaric the Mad's Dwarven runeweapons). Obviously Morthang has attached it to a bit of bone to give him a proper, Orcy handle (the original plan was to strap the sword onto a huge Orc choppa, but it looked silly).

The reasons for his red crown are twofold. I wanted his helmet to stand out. His armour looked rag-tag, so I wanted to paint it all bashed, rusty iron. But the helmet looked cool, with the little crown-like peaks and what-not. But, when I got to painting it, I realised I had a limited palette of colours to use. In particular, I've yet to pick up a gold colour (hence Morthang's bone hilt). I'd already done one model, an Orc Boss, with a red helmet, and liked the effect, so that's what I went for.

In a full game, when I can afford the points, I'll probably give him The Trickster's Helm. It's a pricy magic item, but quite useful for a tough old Black Orc (it forces enemies to reroll successful to-wound rolls). There's also a nice connection to my WFRP character, Adhemar, that would take too long to explain here.

Morthang from the side! From the side! (obscure Lee Evans reference)
Overall, he's painted more roughly than I'd like. I'll probably tidy some bits up (I've manged to get red in the wyvern's armpit. Wingpit?) and some of the drybrushing's a bit rough. But once he was based, he really came together, and I'm pretty chuffed overall.

Now, Andy also mentioned that Morthang was accompanied by an Orc Shaman, Drogrot Gorkeye. This fanatical visionary is convinced Morthang is the reincarnation of Mork himself, destined to bind all the Orcs together in the greatest Waaagh the world has ever seen.

Now, while the Warhammer Orc shaman is a cracking model, it didn't really capture the steely-eyed intensity Andy was describing. So, I turned to Avatars of War, who do some cracking figures. Their Orc Shaman, in particular, is wicked, and looks the part. So he became my Drogrot:

Drogrot Gorkeye; driven
I love this model. The detail, the pose. Brilliant, and really fits the character. His cloak has some cool details on it too, severed hands and skulls and what-not.

Detail on Drogrot's cloak: pleased with the severed hands!
Through an online shopping debacle, I've ended up with two of this model: I intend to convert one to become a Battle Standard bearer, but more on that later.

I've wittered on for quite long enough, all that remains is to tot up my points so far...

Lords - 320 (25%)
 Morthang on Wyvern

Heroes - 190 (15%)
 Drogrot (level 2), Mord (level 2)

Core - 615 (49%)
 10 x Savage Orc Big Uns, 15 x Orc Boyz, 20 x Goblins, 10 Spider Riders, 5 Wolf Riders

Special - 135 (11%)
 5 x Orc Boar Boyz

Total - 1,260

Not bad, not bad at all. I should also mention here that I'm using Quartermaster, an army building app that is aces. Love it.

I still have a Savage Orc Big Boss to finish painting, and a BSB to convert, and I think I'll buy myself some Savage Orc Boyz this week too. Time Skargutz's Boyz got reinforced.

Waaaagh!


Sunday, 12 August 2012

Mord's Ladz

Waaagh!

Second unit: done.

As I mentioned last post, I elected to make a unit of Goblins my second unit choice. Mostly because I like the sneaky devious beggars, but also because I wanted to try out some proper army painting.

While I wouldn't describe my Savage Orcs as masterpieces, I did spend some time on them. But a Greenskin horde is, well, as horde, and if I'm going to get it painted, I'm going to need to relearn the skills I honed working for GW: production line painting.

And behold, the slightly blurry results...

Goblin Archers. Fear us.
I'm pleased with how they look en mass. Taken individually, they're a bit scrappy, but as a unit they look good. The bows and skin tones are fairly consistent. The clothes are mostly brown, of various shades, with a little grey in there too. Most of the top knots are grey too, with a little red here and there for a splash of colour. The shields are all different too, with different coloured skulls on them etc.

I didn't want any sense of uniformity: this lot are the scavengers of the Old World, stickin' folks with arrers, then lootin' their corpses. Indeed, I may ask Andy & Lindsay Lawhammer if they have any spare shields or helmets etc. that I can mix in with my next gobbo unit for a bit more variety.

Another reason for the more basic paint job, and production line painting, is that they're much smaller than the Orcs. Less than half the size!

So, with 2 units and a hero choice painted, I've got myself a legal, albeit tiny, army.

So, what's the damage, points-wise? As I track the running total, I'll assume full command groups, but no magic items. When it comes to playing, there will be shinies, and I may not always need bosses in units, but for now, they're in.

No magic items, precious?

Here's my list so far:

Mord: 90 points
Goblin Shaman (55)
Level 2 upgrade (35)

Savage Orcs: 125 points
10 x SOs (80)
Additional Hand Weapon (10)
Boss - Skargutz (15)
Musician & Standard Bearer (20)

Goblins: 110 points
20 x Goblins (60)
Shields (10)
Short Bows (10)
Boss, Musician & Standard (30)

TOTAL: 325
Mord's Ladz: Waaagh!
325 points, eh? That's... not a lot. And both units are only MINIMUM sized. Wow. 

Still, onwards and upwards. I reckon I'll probably invest in another battalion box later, not to mention the converted wolf riders. And I'm definitely getting some nasty skulkers. And maybe a Wyvern. Or an Arachnorok Spider. Or both. But that's all later, when Uncle Visa is feeling less stressed. 

For my next unit, I've opted for Boar Boyz. Orc heavy cavalry. I'd love to say I picked them because they're high points value, but the truth is I picked them a: because the models are wicked, and b: because I knew I was going to give them spears and shields. I'm not sure yet how I'm going to arm my orc boyz or spider-riders, so this option allowed me to delay deciding for a while. 

Until then, Waaagh, and all that.

Wednesday, 1 August 2012

Gobbos

So having painted up everything I owned, by completing my shaman, yesterday I picked up my battalion and began putting them together.

Mord
My choices were Orc Boyz (infantry), Orc Boar Boyz (heavy cavalry), Forest Goblin Spider Riders (fast cavalry) and Goblin Boyz (infantry).

While I love fast cav, and spider riders in particular, they're going to need a little conversion work to make them look less static, so I opted for my Goblin Boyz.

Goblin archers
I gave them short bows - Gobbos have a WS of only 2, but a BS of 3. While ranks of Gobbo spearmen look cool, they're not much cop, unless you're using the unit as a meat shield to deliver characters into combat. As that's not my style, I wanted a unit that would look good, and would make sense, character wise.

Gobbos are sneaky gitz, so short bows it was. A musician is a must, to reform to maximise shooting / combat, and they're so cheap I gave them a standard too. I also opted to give them shields (1/2 a point each!). I put a boss model in there, but truth be told I'm likely not to bother with a boss.

They were tricky as hell to get to rank up, but they look awesome.

There were also loads of bitz left over, which got me to thinking...I mentioned before, that I'm not a fan of the wolves that come with the Goblin Wolfriders. And honestly, can you blame me?

Wolf Riders are awesome: these wolves are not.

GW did recently release some outstanding wolf models, for 40K, in the form of the Space Wolves' Fenrisian Wolves.

Fenrisian Wolves from GW: raaaawr!
Baz mentioned he'd seen them converted to carry Gobbos, but the cost of converting Wolf Riders onto those is prohibitive, if I need to buy boxes of wolf-riders, throw away (or try to resell on ebay) the rubbish wolves and buy the cool Fenrisian Wolves. If, on the other hand, I had the bits for wolf-riders left over...

So I checked my sprues. I have tons of Goblin heads left over, as well as some bow arms, lots of spear arms, command arms and shield arms. I have shields. I have heads. I have cavalry legs - this is looking promising... I have everything I need. Except torsos. Dammit! No torsos.

Luckily, I found a bits seller on ebay, and for just over a tenner, I've got 20 goblin torsos winging their way to me. They'll still be expensive wolf-riders, but not nearly as expensive, or as wasteful. But I won't be converting those until next month at the earliest. This month's budget is well and truly spent!

Tuesday, 31 July 2012

Mord

A quick follow up to yesterday's post, "Who's the Boss?"

Yesterday I painted Skargutz, my Savage Orc Boss:

Skargutz - Savage Orc Boss
 Today, I've painted my first "hero" level character, Mord - Goblin Shaman:

Mord - Goblin Shaman

Mord - rear view

He's the sneaky git who is manipulating Skargutz's boyz, bringing them to the greater Waaagh, and here they are together:

Characterful...
I really wanted to post this blog for that last shot - the scale difference between the Orc boss and the Goblin is really pronounced!

Monday, 30 July 2012

Who's the Boss?

Yay! I've finished my first unit: Skargutz boyz. I'll post pics of the whole unit once I've based them, but for now, here's the main man ORC himself, Skargutz.

Skargutz: Savage Orc Boss
Not that kind of cold one!
 I'm pleased with how the unit, and Skargutz himself, have turned out. A few of the models, including Skargutz, have scaly skin for their "clothing", rather than fur. As I'm trying to keep these Orcs Old World style, exotic creatures like alligators are out (hence the fur looking like wolves, rather than zebras or tigers). I was stumped as to how to paint the scales, when I remembered that Lindsay Lawhammer is collecting a Dark Elf army. A quick message later, and she told me her corsairs' cloaks (and probably cold ones too) were a dark red up to orange. So now it looks like my boyz took down a cold one or two.






That's the fella...
I made a few other changes to his paint scheme to make him stand out. His face got a slightly brighter highlight, and I painted his top knot red. I also did his weapons differently: I may decide to give him a magical weapon, but his blades are very clearly chipped stone of some type. I considered obsidian (which has anti-magical properties in Warhammer canon), but instead I opted for Warpstone. Orcs are less prone to mutation, right?

Skargutz from above
I also discovered that his right eye is missing, making the eye stripe warpaint that most of my unit have make more sense. On the subject of inspirational warpaint, I tried to think about what Skargutz should have. As well as some on his face, and lightning bolts on his legs, I thought he needed something to motivate his ladz. Since Orcs lead from the front, this meant an impressive warpaint display on his back:
Skargutz from behind
Waaagh! I've used the orc skull glyph on most of the unit, and so it seemed fitting for Skargutz to have it on his back, so all the boyz can see it, and be whipped up into a frenzy. 

So, first unit done, it's time to think about what next.

I've decided to go for a general, multipurpose greenskin horde. While a themed army can be fun, it's also quite limiting. When I worked at GW and so could afford to buy - not to mention borrow - multiple armies, that was fine. But as this will be my only army, a little versatility is no bad thing. That being the case, tomorrow I'm going to pick up the Orc & Goblin Battalion box. It's pricy - at £70 - but the troops included would come to about £85 separately, so it's a decent saving. Plus, its contents - Orc Boyz, Orc Boar Boyz, Goblin Boyz and Forest Goblin Spider Riders - are exactly the units I would take for a starting Waaagh anyway. 
"Battalion" sounds too formal, no?
I've also made one other purchase in the interim - yet to be painted. I've been thinking about characters - all joking aside, Andy Lawhammer has been able to convert a pegasus riding general because he's an extant character in our Warhammer roleplaying campaign. I don't have that basis, so I need to choose something characterful and effective. And, to be honest, right now I don't know what that would be. Do I want a sneaky Goblin Warboss hiding in a big unit of boyz? A powerful Orc Warboss on a boar to lead the cavalry on a charge? Or a Warboss or Shaman on a wyvern? (Ooh, a wyvern...)

But I had a hankering for a character to paint. But what kind of character could I pick, that wouldn't nix any of the other options? Then, it struck me: a Goblin Shaman. He can go in a unit later, if I want, or he can skulk about on his own. What's more, when I saw the Goblin Shaman model, I noticed something cool...

He has a little skull, with a bone in it, like a mortar and pestle. No doubt it's intended to be him crushing up mad cap mushrooms or somesuch, but another thought occurred to me. What if he's the shaman applying the warpaint to Skargutz boyz. That's unorthodox, true, but Goblins are cunnin' and sneaky gits, after all. What if this devious shaman has stumbled across a small mob of Savage Orc boyz, and in that uniquely goblin style of being simultaneously desperate and tricksy, he ends up tricking their boss, leading him out of the depths of the forests and towards a greater Waaagh...?

So I bought the shaman. :)